1. The rules at Moneyball Aruba conform very closely to those found at Las Vegas Sportsbook, and are used to protect both our company and you, the bettor.
2. All customers betting at Moneyball Aruba are private and confidential
3. All Clients must be 18 years of age.
4. Moneyball Aruba reserves the right to refuse or limit a wager at any time, from any client without cause, and can refuse wagers from clients who reside in states or provinces that prohibit sports wagering.
5. All rules, regulations, and payoffs listed in this publication are subject to change without prior written notice.
6. No wagers can be cancelled once the Cashier confirms them. The only manner in which a client can cancel a wager is to wager on the opposite side of the contest in which he initially wagered.
7. On over/under wagers, over-time periods are included in the final score.
8. When wagering on half-time lines, the over-time period(s) are included as a part of the second half.
9. All minimums, maximums, and betting payout prices are subject to change without prior written notice.
10. Maximum betting payout for any WAGER is $10,000.
11. All wagering disputes shall be resolved by the read-back from the Cashier.
12. With regard to suspended games, protest games, or overturned decisions, Moneyball Aruba follows Las Vegas gaming rules for wagering purposes. Otherwise Moneyball Aruba does not recognize suspended games, protests and overturned decisions for wagering purposes.
13. All sporting events must be played on date unless otherwise specified. If an event is postponed and/or rescheduled or a change of venue, the event will automatically constitute "no action," which means all monies for that event will be refunded (Unless sport specific rules state otherwise) .All parlays/exotics will be recalculated excluding that leg of the parlay, using payout charts for that sport/betting option. Individual tennis matches have no action if the match is not fully completed due to withdrawal/incapacity or disqualification. If a match is rescheduled due to scheduling and weather problems bad light etc, then all wagers will have action and all wagers will stand.
14. All betting payoffs are calculated on the odds in effect at the time of the wager.
15. It is prohibited to parlay the same team with both the pointspread and the money line. Multiple bets are not accepted where the outcome of one part of the bet contributes to the outcome of another (correlated plays).
16. Moneyball Aruba, does not report your transactions to any financial institution or government agency. It is the client's sole responsibility to report such information to the appropriate taxable jurisdiction.
17. Moneyball Aruba is not responsible for any misrepresentation by any client upon application for membership.
18. The winner of an event, or game, will be determined on the date the event is concluded.
19. All wagers are in U.S. dollars.
20. In the case of an obvious error on the posted line, scheduled time, or maximum wager, any wagers will be deemed a "no action" wager, and all money will be credited accordingly.
21. Dates and kick-off time of events shown are for guidance purposes only. Bets will be accepted up to the advertised kick-off time. For any reason a bet is inadvertently accepted after an event or match has started, the selection(s) affected will be made void.
22. All futures wagers are accepted as "All In", Run or Not Run, Entered or Not Entered. Stakes are lost on a future bet if a selection does not take part. In the event of a tie where 3 or more competitors are offered in one betting option, the payout will be divided by the number of players/competitors tied.
23. Winners and losers are official after:
o Soccer 90 minutes of play - Overtime and/or Penalty shots are not included
o Football - NCAA & NFL - 55 minutes of play
o Basketball - NBA - 43 minutes of play
o Basketball - NCAA - 35 minutes of play
o Hockey - NHL - 55 minutes of play
o All other sporting events - 55 minutes of play
o Overtime periods, quarters or extra innings are counted in the final score when wagering on totals, money line and spread betting unless specified and with the exception of soccer lines including a quote for a draw.
o On half time wagers, overtime periods are included as part of the second half.
o All period and quarter wagers placed are for that specific period or quarter only. All overtime wagers placed will be for the full overtime, regardless of how many overtimes
o Other sports: All other contests that involve a scheduled length of play time or time limit must play to their conclusion or have five minutes or less of scheduled playing time remaining when the contest concludes to be considered official for betting purposes.
24. Dead Heat Rule
o In the event of a dead heat (a tie) in a Future wager, stakes will be divided by the number of selections who tied with the divided stake settled at full odds.
o If the tie was a betting option, then the dead heat rule does not apply. The Dead Heat Rule only applies to Future
o Wagers that didn't have a tie listed as a betting option.
o Example:If there is a 3 way tie for the Top Scorer in a Football game then your winnings are calculated by taking your stake, dividing it by 3, and multiplying that amount by the odds on your betting ticket.
1. When you verify and accept your bet with the Cashier, you agree that your bet is correct and you do not have any claims. Claims or disputes must be settled at this time.
2. All Moneyball Aruba betting transactions are logged and backed-up regularly. In all cases of dispute, both management and the player agree that the log backup shall serve as the final authority in the dispute and that all wagers will be adjusted accordingly. Claims must be lodged within three days from the date the wager was made. No claims will be honored after this three-day period. Players are responsible for verifying the accuracy of all account transactions.
3. Any manipulation of prices, IP addresses and or spread may result in the ticket being marked a
loser.
The ticket given to the client for the wagers placed is needed to collect the winnings. Winnings cannot
be collected without the ticket. Tickets should at all times be kept in possession of the client and no
copies should be (allowed to be) made of the ticket at any time. Only original tickets will be
HONORED.
Moneyball Aruba is not responsible for clients who lose their tickets or let a third party collect
their ticket. It is the responsibility of the client to make sure the ticket is in readable condition.
This means that our personnel need to be able to read the wager details and our system needs to be able
to recognize the ticket (read/ scan)
All winning tickets and refunds should be collected within 30 days of the date the event took place or
was canceled After 30 days the tickets will be removed from our system and you will lose any funds that
are linked to the ticked.
Football general rules
Official Game Times
Bets are considered official after 55 minutes of play. If 55 minutes of play is not conducted, a bet on
the team is treated as no action, and a parlay bet will be reduced accordingly. Bets on 1st, 2nd halves
and all quarters will be considered action upon completion of the period in question. Bets on spread,
money line, totals for the whole game and all bets on second halves always include overtime scoring.
Bets for 4th quarter do not include overtime scoring.
Game must be played on scheduled date and site.
NFL Betting Props
NFL-SCORE FIRST in the game:
First team to score in the game. If a team scores and the game is cancelled or postponed afterward,
all
wagers stand regardless of how many minutes have been played.
NFL-SCORE LAST in the game:
Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores
last will
be the winner.
NFL-SCORE IN THE FIRST 7_ MINUTES:
7_ minutes must be played. If the game is cancelled or postponed after 7_ minutes of play all
wagers
stand.
NFL-TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS:
Must be an official game (55 minutes of play) and includes overtime.
NFL-FIRST SCORING PLAY (touchdown or FG/safety):
If a team scores and the game is cancelled or postponed afterward, all wagers stand regardless of
how
many minutes have been played.
3 UNANSWERED SCORES:
Extra points or 2 point conversions do NOT count.
PLAYER PROPS:
All players must take the field and play for action. Results are based on the official stats from the
game.
A kicker who does not participate, due to shutout, but is suited up and available is considered to
have
played.
Buying on or off 3 in NFL and NCAA
NCAA:
-120 surcharge to Buy off 3.
No Surcharge to buy to 3.
NFL
-125 surcharge to Buy on 3.
Buying off 3 in NFL is NOT allowed at Moneyball Aruba.
Betting on Football | Football Straight Wager
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110
to win
$100.
Example:
Green Bay Packers -7
Denver Broncos +7
_ If the straight wager is on the Packers -7 then the Packers must win by 8 or more points for it to be
a winner.
_ If the straight wager is on the Broncos +7 then the Broncos cannot lose by more than 7 points for it
to be a
winner.
_ If the game lands on 7pts. then the game is a "push" and will result in "no action".
Betting on Football | Football Totals (Over/Under)
This is a wager on the combined scores (total) of a game. That being over or under the posted line. If
you place a
wager for UNDER 38, the combined total score of both teams must fall UNDER 38 pts.
Example:
Baltimore Ravens VS Atlanta Falcons
TOTAL IS 38
_ If you place a wager for OVER 38, the combined total score of both teams must go OVER 38 pts.
_ If the combined total score falls on 38 pts., the wager is a "PUSH" and there is "NO ACTION".
_ Overtime counts for wagers placed for the game and for the 2nd half.
_ Overtime does not count for 4th quarter wagers.
_
Betting on Football | Football Money Line Wager
With this type of wager you stipulate which team is going to win. Disregarding the point spread.
Example:
Green Bay Packers -280
Denver Broncos +240
_ If you wager on Green Bay -280 you lay $280 to win $100.
_ If you wager on Denver +240 you lay $100 to win $240.
Betting on Football | Football Parlay Wager
This play is a selection of teams in no particular order, in one play. All teams must win by the
pointspread margin.
The more amount of teams, the greater the payoff.
Example:
2 team parlay for $100
Green Bay Packers -7
Denver Broncos +7
_ The payout in a 2 team parlay is 2.6 to 1 this means you are risking $100 to win $260 In case of a
tie or no
action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts
to a
straight bet laying the original amount at risk.
Betting on Football | Football Teaser Wager
This is a wager in which 2 to 6 teams are selected together in one wager with an adjusted point spread.
In a teaser
you can add points to the sides or mix both sides and totals adding or subtracting to the totals.
_ 2 Team Teasers rules: a tie and a win is a push, a tie and a loss is a loss,
tie and a tie is push.
_ Ties on 3-6 team Teasers revert to the payout on the next
Teaser.
_ Example: 4 win and a tie on a 5 team Teaser reduce payout to that
of a 4 team Teaser, etc.
Example:
2 team teaser 7pts for $100
Green Bay -7+7 pts = the teased line is now "pick"
Denver Broncos +7+7 pts = the teased line is now +14
Parlay odds for Football
Teams |
Odds |
2 |
2.5 to 1 |
3 |
6 to 1 |
4 |
10 to 1 |
5 |
20 to 1 |
6 |
40 to 1 |
7 |
75 to 1 |
8 |
140 to 1 |
9 |
300 to 1 |
10 |
600 to 1 |
*** Max payout $10,000.00
*** In case of ÒNO ActionÓ or a ÒTieÓ, parlay is reduced to the next lowest number of plays. (ie 2 team
parlay becomes a straight bet, etc)
*** Any push on a Teaser is a REDUCED payout amount
*** Max Payout $10,000
|
6 Points |
6.5 Points |
7 Points |
2 Teams |
-130 |
-140 |
-150 |
3 Teams |
160 |
150 |
140 |
4 Teams |
250 |
200 |
175 |
5 Teams |
400 |
350 |
300 |
6 Teams |
600 |
550 |
500 |
*** Any push is a LOSS
*** Sides only, no Totals
*** Max Payout $10,000
|
Points |
Payoffs |
3 TEAMS |
10 |
-135 |
4 TEAMS |
13 |
-150 |
Basketball General Rules
Official Game Times
Bets are considered official after 43 minutes of play (NBA) or 35 minutes of play (NCAA), and
international Games
the official time of play is not conducted, a bet on the team is treated as no action, and a parlay bet
will be reduced
accordingly.
Game must be played on scheduled date and site.
Team Totals and Special Spreads
The game must be completed up to within 5 minutes of normal duration.
Player Props
All players must take the court and play for action. Results are based on the official stats from the
game.
Betting on the same player in a parlay multiple times is considered a correlated bet and will be voided
because it can create an unfair advantage or skew the odds.
Basketball Betting | Straight Bet
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110
to win
$100.
Example:
Toronto Raptors +6
Chicago Bulls -6
_ If the straight bet is on the Bulls -6 then the Bulls must win by 7 or more points for the wager to
win.
_ If the game lands on 6 pts. then the game is a "push" and will result in "no action".
_ If the straight bet is on the Raptors +6 then the Raptors cannot lose by more than 5 points for the
wager to
win.
_ If the game lands on 6 pts. then the game is aÓpushÓ and will result in Òno actionÓ
Basketball Betting | Totals (Over/Under)
This is a wager on the combined scores (total) of a game. That being over or under the posted line. The
cost of the
wager is 10/11.
Example:
Dallas Mavericks
Indiana Pacers
TOTAL IS 178
_ If you place a wager for UNDER 178, the combined total score of both teams must fall UNDER 178
pts.
_ If you place a wager for OVER 178, the combined total score of both teams must go OVER 178 pts.
_ If the combined total score falls on 178 pts. the wager is a "PUSH" and there is "NO ACTION".
_ Overtime counts for wagers placed for the game and for the 2nd half.
_ Overtime does not count for 4th quarter wagers.
Basketball Betting | Money Line
With this type of bet you wager which team is going to win. Disregarding the point spread.
Example:
Orlando Magic -280
Houston Rockets +240
_ If you wager on Orlando -280 you lay $280 to win $100.
_ If you wager on Houston +240 you lay $100 to win $240.
Basketball Betting | Parlay
This play is a selection of teams in no particular order, in one play. All teams must win by the
pointspread margin.
The more amount of teams, the greater the payoff.
Example:
2 team parlay for $100
Portland Trail Blazers +4
San Antonio Spurs -10
_ The payout in a 2 team parlay is 2.6 to 1 this means you are risking $100 to win $260. In case of a
tie or no
action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts
to a
straight bet laying the original amount at risk.
TEAMS |
ODDS |
2 |
2.6 to 1 |
3 |
6 to 1 |
4 |
12 to 1 |
5 |
25 to 1 |
6 |
48 to 1 |
7 |
95 to 1 |
8 |
180 to 1 |
9 |
345 to 1 |
10 |
650 to 1 |
*** Max payout $10,000.00
*** In case of ÒNO ActionÓ or a ÒTieÓ, parlay is reduced to the next lowest number of plays. (ie 2 team
parlay becomes a straight bet, etc)
*** Any push on a Teaser is a REDUCED amount
*** Max Payout $10,000
|
4 POINTS |
4.5 POINTS |
5 POINTS |
2 TEAMS |
-120 |
-130 |
-140 |
3 TEAMS |
160 |
150 |
140 |
4 TEAMS |
250 |
200 |
175 |
5 TEAMS |
400 |
350 |
300 |
*** Any push is a LOSS
*** Sides only, no Totals
*** Max Payout $10,000
|
POINTS |
PAYOFFS |
3 TEAMS |
8 |
-120 |
4 TEAMS |
10 |
-140 |
Unless otherwise stated, all baseball wagers - MLB, college, softball, and foreign pro leagues - are now “Action” wagers. "Listed Pitchers" is no longer being offered. This applies to sides, totals, Run Lines, team totals, first five innings and inning-by-inning props.
*all wagers have action at the confirmed price. For example, if you selected a team at +200, but due to a pitching change, their price drops to +180, your bet is still locked in at +200.
“4.5 innings rule” - For bets to have action, the game must go at least 5 full innings (4.5 innings if the home team is ahead). If a game is called/suspended after this point, and not rescheduled the winner is determined by the score after the last full inning (unless the home team scores to tie, or take the lead, in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called) (unless otherwise stated, i.e., playoff game rule).
Run Lines are the baseball version of betting the spread. The Run Line adds 1.5 runs to the underdog (+1.5) or subtracts 1.5 runs from the favorite (-1.5).
Example: you are betting on a team that is favored on the moneyline. You could choose to bet them -1.5 runs on the Run Line instead, which gives you a better price, but your team must win by at least 2 runs for your bet to be a winner.
All Run Line bets are action, meaning bets will stand regardless of any pitching changes prior to the game starting.
Bets on the Run Line are official after 8½ innings if the home team is ahead, or after 9 full innings if the visiting team is ahead.
On most games there are also Alternative Run Lines where the favorite is -2.5 runs. The exact same rules apply.
In baseball, you can bet on the over/under for the total number of runs scored by both teams combined.
All total bets are action, meaning bets will stand regardless of any pitching changes prior to the game starting.
Bets on the total are official after 8½ innings if the home team is ahead, or after 9 full innings if the visiting team is ahead.
Whenever you are betting on games that are part of a doubleheader in baseball, please consider the following rules:
For example, a day/night doubleheader is scheduled. The first game gets rained out, and only the night game is played. Bets on 'Game 1' will apply to the game that is played, and bets on 'Game 2' will be refunded.
NOTE: In the event that games in a doubleheader are scheduled for 7 innings only, the game must go 7 innings (6½ if the home team is winning) for bets to have action.
Tennis General Rules
At Moneyball Aruba we accept bets on all major tennis events using straight money lines.
Example:
Martina Hingis -140 or risk $140 to win $100
Vanessa Williams +120 or risk $100 to win $120
_ Moneyball Aruba provides all tennis wagers on the individual matches or sets. Betting must be
fully
completed without player's withdrawal, incapacity or disqualification for bets to stand. If a match
is
rescheduled due to scheduling, weather problems, bad light, etc. then all bets will have action and
all
wagers will stand. All tennis future bets are placed as *"All In"* unless otherwise stated. If a player
withdraws
before participating, then all bets on that player are settled as a loss. If the start of a match is
delayed or if
play during match is suspended, all pending wagers will remain valid for 48 hours. If the postponement
lasts
more than 48 hours, all wagers will be canceled and the money refunded back in the accounts.
Hockey General Rules
Official Game Time
The game becomes official (action) after 55 minutes of play. Goals scored during overtime are included
for wagers on
the game, but are not included on wagers for the 3 rd period.
If a game requires a shoot-out to determine the winner, One goal will be awarded to the winner for the
final
score(regardless of how many goals scored in the shoot-out) which will be recognized for the total
goals scored as
well as the winning team.
Game must be played on scheduled date and site.
NHL Betting Periods
The full 20 minutes of the period must be played to have action.
NHL Overtime Line
Bets on NHL overtime line are for the complete overtime, regardless of how many overtime periods are
played and
will include a shoot-out if required to determine the winner.
NHL 3-Way and European Ice Hockey (Draw line quote)
NHL 3 way and European Ice Hockey is settled without overtime (60 minutes of play) for the main
quote
(Away/Home/Draw). This option does NOT include overtime or a shootout.
Betting on Hockey
Line Types
We offer 3 different types of lines for Hockey; The Canadian Line, 3 Way Option), and Straight Money
Lines.
Hockey Betting | Canadian Line
The Canadian line is a combination of a goal and money line. The money line is a 20 cent line for
straight bets.
Example:
Boston Bruins +1 1/2 -140
L.A. Kings -1 1/2 +120
_ If betting on the Kings the customer would give-up a goal and a half and would risk $100 to win $120,
the
Kings must win by at least two goals. If betting on the Bruins the customer would get a goal and half
but
would risk $140 to win $100.
Hockey Betting | Money Line
All money line options are prices to win the game outright, according to NHL rules.
Example:
Boston Bruins +110
L.A. Kings -130
_ If you select the Bruins to win the game, betting $100 would win you $110. If you select the Kings to
win, you
would need to risk $130 to win $100.
Hockey Betting | Totals Over/Under
Example:
Bruins +1 1/2 -140 5 OVER -130
Kings -1 1/2 +120
_ As well as having favorites on sides you also have favorites on totals, in this example over the
total of five
goals is indicated as the favorite in which case the customer would lay $130 to win $100. If betting on
the
game to go under five goals the customer goes with the underdog so he/she receives a larger return in
this
case risking $100 to win $110. If there is no money line indicated the total has a "FLAT" line or -110
whether
betting over or under, in which case the customer would lay $110 to win $100 either way. When you
wager
on total goals, if the score falls on the number in this case five, it will be "no action".
Hockey Parlays Betting
Hockey Parlays
With hockey parlays you can combine anywhere from 2 to 8 teams into a single wager resulting in higher
betting
payouts as in baseball parlays. Note: Hockey parlays are calculated as they are in baseball. Maximum
parlay payout
is $10,000.
Boxing General Rules
Boxing Lines on All Major Title Fights
Straight money line betting as well as proposition bets on whether the fight, will go to a certain
amount of rounds as
predetermined on the day of the fight. Betting on Boxing until the sound of the bell for the first
round.
Example:
Tyson -280 risk $280 to win $100 on Tyson
Holyfield +190 risk $100 to win $190 on Holyfield
Will go 4 1/2 rounds +150 risk $100 to win $150
Will not go 4 1/2 rounds -170 risk $170 to win $100
_ 4 1/2 rounds means four full rounds and ninety seconds of the fifth round
_ All results are official by the result of the governing body on the day of the fight.
_ If a price is offered for a draw: in the event of a draw all bets on
either boxer to win will be losers.
_ In round by round betting: if a boxer fails to answer the bell, the fight
will be deemed to have ended in the
previous round.
_ If the scheduled number of rounds is changed all "Pick the round" bets are void and bets
refunded.
_ All bets on either boxer to win will be decided by the judges decision, which includes points,
Technical
knockout (TKO), Knockout (KO) or disqualification.
_ Where a match is abandoned or postponed, but fought within 14 days of the original scheduled date,
all bets
stand.
Once the 14 days have expired, all bets are void.
Motor Racing General Rules
NASCAR
There are two main ways to bet on NASCAR and other motor racing events. Either on the out-right winner
of the race
or on the winner of a predetermined matchup.
Driver must start for action.
Example:
(Straight Wager):
Jeff Gordon 1/1 or 100 to win 100
Dale Jarrett 2/1 or 100 to win 200
Mark Martin 2/1 or 100 to win 200
Mark Skinner 5/2 or 100 to win 250
Dale Ernhardt 7/5 or 100 to win 140
Motor Racing and Nascar Match-ups
Both drivers must start for action.
Match-up 1:
Jeff Gordon -140 or risk $140 to win $100 Vs. Dale Ernhardt +120 or risk $100 to win$120
Formula One Betting
Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the
prize giving for
the particular event, any changes in position after this time is not considered for settling purposes.
If two drivers
abandon the race after completing the same number of laps, the respective head to head is deemed void,
otherwise
the driver who completes the most laps will be deemed the winner if both drivers fail to finish the
race.
To win the race:
60% of the starting field must start the race for action.
Top 3 (podium) finishes:
80% of the starting field must start for action.
Drivers Matchups:
Both drivers must start the race for action.
THE FORMATION LAP IS NOT CONSIDERED PART OF THE RACE FOR WAGERING PURPOSES.
Fantasy General Rules
_ For scoring
purposes the following websites will be used- www.nfl.com www.nba.com and
www.mlb.com
_ In head to head
matchups and group betting, all players must play for action otherwise all bets
will be refunded.
_ All Baseball
Betting matches must go a minimum of 5 full innings and no maximum. After 5
innings all stats are
recorded from www.mlb.com
_ All NFL Betting
matches must go 55 minutes for action. NBA games must go 43 minutes for action.
_ All bets will
stand regardless of change of venue and date/time as long as the match affected
is played within seven
days of the original schedule, NBA and MLB games which are not played on the
scheduled date will be cancelled.
MLB pitching changes do not affect fantasy sports betting, unless the changed
pitchers are affected in match ups or
groups.
_ Season futures
group betting is all in, meaning all wagers will stand regardless of players
not playing a game.
_ All points are
accumulated for each player, or where specified each position.
_ ** In the event
of a tie, tie breakers will be used, see below for definitions**
MLB Betting Points System
(Specified batters do not accumulate pitching stats)
Hits 1 Point
Runs 2 Points
Single 1 Point
Double 2 Points
Triple 4 Points
Homerun 3 Points
RBI 1 Point
Stolen
Base 1 Point
Base
On Balls 1 Point
Strikeouts -2 Points
Tie
breakers:
Player with the most stats in these categories in order will decide the batter
winner (only in order to decide
the winner):
Player with the least STRIKE OUTS, then if still tied,
The player with the most HITS, Most RBI'S, Most RUNS, Most BB.
Pitching
(Pitchers Stats for pitching only, hitting/At Bats etc not included for pitchers.)
Innings pitched
2 Points (Fractions count, ie 5.1 inn = 10.2 points)
Hits -1 Point
Runs -1 Point
Strikeouts 1 Point
Home
run -1 Point
Base
on Balls -1 Point
Saves 1 Point
Blown
Saves -1 Point
Wins 1 Point
Loss -1 Point
Tie
breakers:
Player with the most stats in these categories in order will decide the batter
winner (only in order to decide
the winner): 1. Player with the most INNINGS Pitched, the if still tied, 2. The
pitcher with the most STRIKE
OUTS, Least HITS, Least BB, Least RUNS
After
the tie breaker rule, if players are still tied.
Head to head bets will be refunded
In the event of a tie where 3 or more competitors are offered in one betting
option, the payout will be divided
by the number of players tied.
_ Point (ie 1 Point for every 4 Completions)
Passing Yards (50 yards for 1 point, Partial 50 yards count as
decimal)
Passing
Touchdown 6 Points
Interceptions 2 Points
Rushing
Attempts _ Point (ie 1 Point for every 4 Attempts)
Rushing
Yards (20 Yards for 1
point, Partial 20 yards count as
decimal)
Rushing
Touchdowns 6 Points
Reception
Yards(kick off returns, and punt return yards included) 20 Yards for 1
point, Partial 20 yards count as
decimal)
Receptions
Made 1 Point
Reception
Touchdowns 6 Points
Return
Touchdowns 6 Points
2-Point
Conversions 2 Points
Fumbles
Lost 2 Points
Field
Goals 0-39 Yards 3 Points
Field
Goals 40-49 Yards 4 Points
Field
Goals 50 + Yards 5 Points
Point
After Attempt Made 1 Point
1. Soccer kickoff dates
and times displayed on our website are an indication only and are not
guaranteed to be correct. If a match is suspended or postponed, and not
resumed within 24 hours from the actual scheduled start time, then wagers on
the match will have no action and be refunded.
The exception being any wager on whether a team advances in a cup
competition, or raises the cup, will have action regardless of a suspended or
postponed match
2. If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both teams will be lost.
3. Unless otherwise specified, wagers on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, Tournaments, Friendly, or other matches may have scheduled time frames different than two 45 minute halves. Our Sportsbook will announce these matches and their scheduled playing times before the start of the game. If our sportsbook does not make special note that a match will play a time other than the standard two halves of 45 minutes each, all bets will be considered void and stakes returned.
4. If a match is suspended before full time is reached, and not completed within a 24 hour period, wagers on the outcome of the match are considered void and all stakes shall be returned. Wagers on propositions that have not been decided shall also be voided and stakes returned. Wagers on propositions that have been decided (examples include, but are not limited to: first goal scorer, if a goal has been scored; first half wagering, if the first half is complete; first card, if a player has been sent off or booked) will be settled and paid.
5. Handicap Betting:
ASIAN HANDICAP EXPLANATION
Asian Handicap: ItÕs a split line where half the money goes on one line, and half on another line. For example Barcelona -11Ú4 -120 for $100 the total risk is $120 to win $100, but it splits in 2 lines: Barcelona -1 $60/$50 and Barcelona -1_ $60/$50, if Barcelona wins the game by 1 goal that means that Barcelona -1 $60/$50 pushes, and Barcelona -1_ $60/$50 is a loss, resulting in a total loss of -$60.
Asian Handicap 0.0
If either team wins by any margin they (the winning team) are to be settled as the winning selection. In the event of a draw all bets are void and stakes are refunded.
Asian Handicap 0.25
Team giving a 1/4 ball start (-0.25)
Win by any score - All bets on this selection are winners
Draw - Half the stakes are refunded on this selection. The other half of the stake is classed as a loser
Lose by any score - All bets on this selection are losers
Team receiving a 1/4 ball start (+0.25)
Win by any score - All bets on this selection are winners
Draw - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer
Lose by any score - All bets on this selection are losers
Asian Handicap 0.5
Team giving a 1/2 ball start (-0.5)
Win by any score - All bets on this selection are winners
Draw - All bets on this selection are losers
Lose by any score - All bets on this selection are losers
Team receiving a 1/2 ball start (+0.5)
Win by any score - All bets on this selection are winners
Draw - All bets on this selection are winners
Lose by any score - All bets on this selection are losers
Asian Handicap 0.75
Team giving a 3/4 ball start (-0.75)
Win by 2 or more - All bets on this selection are winners
Win by exactly 1 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer
Draw or lose by any score - All bets on this selection are losers
Team receiving a 3/4 ball start (+0.75)
Draw or win by any score - All bets on this selection are winners
Lose by exactly 1 - Half the stake is refunded to the customer. The other half is classed as a loser
Lose by 2 or more - All bets on this selection are losers
Asian Handicap 1.0
Team giving a full ball start (-1.0)
Win by 2 or more - All bets on this selection are winners
Win by exactly 1 - All bets on this selection are void and refunded to the customer
Draw or lose - All bets on this selection are losers
Team receiving a full ball start (+1.0)
Win by any score or draw - All bets on this selection are winners
Lose by exactly 1 - All bets on this selection are void and refunded to the customer
Lose by 2 or more - All bets on this selection are losers
Asian Handicap 1.25
Team giving a 1 1/4 ball start (-1.25)
Win by 2 or more - All bets on this selection are winners
Win by exactly 1 - Half the stake is refunded to the customer. The other half is classed as a loser
Draw or lose by any score - All bets on this selection are losers
Team receiving a 1 1/4 ball start (+1.25)
Win by any score or draw - All bets on this selection are winners
Lose by exactly 1 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer
Lose by 2 or more - All bets on this selection are losers
Asian Handicap 1.5
Team giving a 1 1/2 ball start (-1.5)
Win by 2 or more - All bets on this selection are winners
Win by exactly 1, draw or lose by any score - All bets on this selection are losers
Team receiving a 1 1/2 ball start (+1.5)
Lose by exactly 1, draw or win by any score - All bets on this selection are winners
Lose by 2 or more - All bets on this selection are losers
Asian Handicap 1.75
Team giving a 1 3/4 ball start (-1.75)
Win by 3 or more - All bets on this selection are winners
Win by exactly 2 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer
Win by 1, draw or lose by any score - All bets on this selection are losers
Team receiving a 1 3/4 ball start (+1.75)
Lose by 1, draw or win by any score - All bets on this selection are winners
Lose by exactly 2 - Half the stake is refunded to the customer. The other half is classed as a loser
Lose by 3 or more - All bets on this selection are losers
Asian Handicap 2.0
Team giving a 2 ball start (-2.0)
Win by 3 or more - All bets on this selection are winners
Win by exactly 2 - All bets are void and refunded to the customer
Win by 1, draw or lose by any score - All bets on this selection are losers
Team receiving a 2 ball start (+2.0)
Lose by 1, draw or win by any score - All bets on this selection are winners
Lose by exactly 2 - All bets are void and refunded to the customer
Lose by 3 or more - All bets on this selection are losers
6. Overs/Unders: A match must reach full time for wagers on the total number of goals scored in the match to be valid.
7. Should there be a dispute over a proposition (examples include, but are not limited to: name of the first goalscorer; time of a goal) wagers will be settled and paid based on the reports of the sporting media.
8. Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned.
9. Wagers on the second
half of a soccer match include 45 minutes of play plus any stoppage time
added by the referee at the end of the second half. Extra periods, golden
goals, and shootouts are not included in second half wagering. Goals scored
in the first half do not count toward the second half wager.
Example: Suppose AC Milan lead Juventus 1-0 at half time and the odds on the
second half are Juventus -0.5. The -0.5 applies to the second half of play
only. Therefore Juventus bettors win if Juventus scores more goals in the
second half than AC Milan scores in the second half. AC Milan bettors win if
the teams score an equal number of goals in the second half, or if AC Milan
scores more goals in the second half than Juventus scores in the second half.
The match must reach full time for second half wagers to stand.
10. Bets on teams to
qualify or to advance to the next round of a competition:
Bets are paid out on the refereeÕs final whistle at the matchÕs natural
conclusion, whether the match is decided in regular time, extra time, or in a
penalty shootout. Extra time and penalty shootouts are always included for
betting purposes.
In a one-leg match all bets have action once the match kicks off. If the
referee abandons a one-leg match (for reasons including, but not limited to:
crowd disturbances, unplayability of the pitch, or one team not having enough
players to continue) bets will be paid based on decisions of the relevant
governing body. Bets will stand while the governing body considers the
circumstances of the abandonment and determines what remedy is to be taken
(including, but no limited to: forfeiture, resumption of play at a later
time, or a replay). If a team is disqualified before the match kicks off, all
bets are void. If the rules prescribe a replay for a drawn match, all bets
stand for the replay.
In a two-leg match, all bets have action once the second leg kicks off,
provided that the first leg has not been ruled a forfeit. If the first leg is
ruled a forfeit, all bets on teams Ôto qualifyÕ or Ôto advanceÕ are void. If
the second leg is abandoned, all bets remain valid and will be paid based on
decisions of the relevant governing body.
11. Soccer Rules for Live Betting:
1. Live betting: All
bets taken while Live Betting is being offered INCLUDE all goals already
scored in the match up to the point the bet is struck.
Example: Real Madrid lead 2-0 and are currently offered at -3. If Real Madrid
win by 4 goals or more, bettors backing Real Madrid -3 win, and bettors
backing the opposition at +3 lose. If Real Madrid win by exactly 3 goals, all
bets struck at Real Madrid -3 or the opponents +3 are refunded. If Real
Madrid win the match by two goals, or win by one goal, or do not win the
match, bettors backing Real Madrid -3 lose, and bettors backing the
opposition +3 win.
2. Unless otherwise specified, Live Betting wagers on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts.
3. Unless otherwise stated at the time of offer, bets on live matches stand if and only if the match reaches full time.
4. If a match is suspended before full time is reached, and not completed the same day, Live Betting wagers on the outcome of the match are considered void and all stakes shall be returned.
5. Live betting wagers are accepted dependent on upcoming events in the Soccer match. Clients may or may not accept these terms by confirming or not confirming the wager with their password. All Live Betting Soccer wagers are subject to deletion from the account.
6. Our Sportsbook reserves the right to cancel any wager made on an obvious "bad" line.
7. Our Sportsbook cannot guarantee that odds will be offered at any specific time during the match; odds will not regularly be offered after the 80th minute of play.
12. Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League Trophy would have action through Extra Time and Penalty Kicks and would be graded on the result after those added sessions(if they were needed to be played).
13. For proposition bets
concerning total number of goals on a specific day in a specific
league/competition, the exact number of matches must be played on that day
and wagers will be decided based on two halves of 45 minutes each and any
time the referee adds to compensate for injuries and other stoppages. Goals
scored in periods of extra time or penalty shootouts do not count.
For example, a prop for total number of goals for 3 English Premiere matches
on a Sunday, must have all 3 matches completed for action on that day. If one
or more games is not played (or completed) on that Sunday, the wager has no
action.
14. For proposition bets
concerning home vs away goals on a specific day in a specific
league/competition, the exact number of matches must be played on that day
and wagers will be decided based on two halves of 45 minutes each and any
time the referee adds to compensate for injuries and other stoppages. Goals
scored in periods of extra time or penalty shootouts do not count.
For example, a prop for home vs away goals for 3 English Premiere matches on
a Sunday, must have all 3 matches completed for action on that day. If one or
more games is not played (or completed) on that Sunday, the wager has no
action.
15. For proposition bets concerning home vs away goals for a given League or competition on a given day, the team listed on top in a neutral field game (denoted by "(n)") will be considered the home team.
16. Player Proposition: A proposition bet concerning if a player will score, or not score, in a specific match includes regulation time (plus injury time) only. Own goals do not count. For wagers to have action, the player must start the match. Bets on any player who does not start the match will be cancelled.
17. Yellow Card Propositions:
o For grading purposes, only yellow cards are included for Total Yellow Card Propositions. When a player receives a second yellow card (and as a result, a red card), the player will have been shown two yellow cards.
o If a player receives a straight red card, he will not necessarily have been shown a yellow card previously in the match. Therefore, a straight red card is not included in the grading of Total Yellow Card propositions.
o For example, a game with two yellow cards and a straight red card would be graded as two yellow cards; Or, a game with two players with one yellow card each and one player with a red card (as a result of two yellow cards for the same player) would be graded as four yellow cards.
o For betting purposes all yellow cards shown to any player count (this includes those playing or sitting on the bench). Any cards shown to Ònon-playingÓ staff do not count.
o Yellow cards during periods of extra time are not included. Only Yellow cards shown during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
Corner Kick Proposition: For grading purposes, Corner Kicks which happen in periods of extra time are not included. Only Corner Kicks which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
Offsides Proposition: For grading purposes, Offsides which happen in periods of extra time are not included. Only Offsides which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
Exact Score and Both Teams to Score Propositions: For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
Head to Head Matchup Propositions: For grading purposes, wagers will be graded based on the completion of each of the competition's stages (i.e. qualifying rounds, group stages, quarterfinals, etc.) and not based on who is eliminated first. In other words, if one team is eliminated in the semifinals based on a Tuesday match result and the other team is also eliminated in the semifinals based on a Wednesday match result, wagers would be graded no action.
In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit.
For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded.
For halftime/fulltime score propositions, only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded.
For correct score propositions, only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time, then no goals or exact score of 0-0 will be declared the winner.
A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager.
For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO.
Any discipline (yellow card, red card, sending off) that occurs after the whistle that ends regulation time will not count toward related propositions for that match.
At
times (in the Champion's League or other major competitions) we may offer the
proposition "will both Team A and Team B win on a given day."
Wagers on this proposition will be graded based on Full Time (extra time, and
shootouts are not included). If either team does not win in Full Time, then
NO bets will be graded as winners and YES bets will lose.
For action, both games must reach Full Time. If either game is suspended
before full time is reached, and not completed the same day, wagers on the
outcome of this proposition are considered void and all stakes shall be
returned.
World Cup Entire Tournament Propositions
Entire Tournament Propositions: For grading purposes, the following propositions which are related to the activity over the entire tournament (and not individual games) will include overtime, but not penalty shoot-outs:
o Total goals in the entire tournament by individuals,
o Total goals scored by each Country over the entire tournament,
o Will a hat trick be scored in any game of the tournament, and
o Top scorer over the entire tournament
Players to be sent off over the entire tournament for Red and Yellow cards: Please note that unlike individual game rules, if player receives yellow or red card after final whistle of regulation, these cards will count toward proposition for entire tournament total. Red and Yellow cards received during overtime or during penalty shootouts also will count toward the entire tournament total.
For all "who will score more goals" matchups, both players must play in the first game of their respective team for action.
For all propositions concerning an individual player's over/under goals for the entire tournament, that player must play in his team's first game of the tournament for bets to have action.
Tennis General Rules
Fixed Odds
Boxing
Types of Wagers
Boxing Rules
Mixed Martial Arts
MMA Rules
Motor Racing
General Motor Racing Rules - Applies to all
series:
Match-Up betting: Applies to all series.
Qualifying Matchups - all series:
Nascar Propositions
Formula 1 Propositions:
Rugby
Rugby League and Rugby Union
Cricket
One Day Matches
One Day Series Betting
Test Matches
Other Rules
Table Tennis
Fixed Odds
Match-ups
Wrestling
Rules
Other Events /
Notes
AFL
Athletics/Olympics
Movie Propositions
Notes
Horsebook wager types
Win/Place/Show | Daily Double |
Quinella* | Exacta | Trifecta |
Pick Three | Pick Four |
Wagers are accepted until post time. If a wager is made after the race has begun, it will not be accepted. We do not assume liability for wagers that are unsuccessfully entered before post time.
Tracks | A | B | C | D | E | Dogs |
---|---|---|---|---|---|---|
Max Payout | $15,000 | $10,000 | $5,000 | $5,000 | $3,000 | $1,000 |
Max Risk | $1,000 | $1,000 | $1,000 | $1,000 | $500 | $100 |
Max Win | $15,000 | $15,000 | $5,000 | $5,000 | $3,000 | $1,000 |
Aqueduct
Belmont Calder Churchill Downs Del Mar Gulfstream Hollywood Park Keeneland Monmouth Santa Anita Saratoga Tampa Bay Downs |
Arlington Park Canterbury Park Charles Town Delaware Park Delta Downs Emerald Downs Fairgrounds Finger Lakes Golden Gate Hoosier Park Indiana Downs Laurel Park Lone Star Los Alamitos Louisiana Downs Meadowlands TB Oaklawn Penn National Pimlico Prairie Meadows Sam Houston Sunland Turfway Park |
Albuquerque Cal Expo Colonial Downs Ellils Park Evangeline Downs Fort Erie Meadowlands Harness Mountaineer Portland ME Remington Park Suffolk Downs Thistledown Turf Paradise Yavapai Downs Yonkers |
Dover Downs Freehold Hawthorne Meadows Mohawk Raceway Monticello Northfield Park Philadelphia Pocono Downs |
Hazel Raceway Retama Park Zia park |
Palm Beach Derby Lane |