Betting Rules

Betting Rules

General

1. The rules at Moneyball Aruba conform very closely to those found at Las Vegas Sportsbook, and are used to protect both our company and you, the bettor.

2. All customers betting at Moneyball Aruba are private and confidential

3. All Clients must be 18 years of age.

4. Moneyball Aruba reserves the right to refuse or limit a wager at any time, from any client without cause, and can refuse wagers from clients who reside in states or provinces that prohibit sports wagering.

5. All rules, regulations, and payoffs listed in this publication are subject to change without prior written notice.

6. No wagers can be cancelled once the Cashier confirms them. The only manner in which a client can cancel a wager is to wager on the opposite side of the contest in which he initially wagered.

7. On over/under wagers, over-time periods are included in the final score.

8. When wagering on half-time lines, the over-time period(s) are included as a part of the second half.

9. All minimums, maximums, and betting payout prices are subject to change without prior written notice.

10. Maximum betting payout for any WAGER is $10,000.

11. All wagering disputes shall be resolved by the read-back from the Cashier.

12. With regard to suspended games, protest games, or overturned decisions, Moneyball Aruba follows Las Vegas gaming rules for wagering purposes. Otherwise Moneyball Aruba does not recognize suspended games, protests and overturned decisions for wagering purposes.

13. All sporting events must be played on date unless otherwise specified. If an event is postponed and/or rescheduled or a change of venue, the event will automatically constitute "no action," which means all monies for that event will be refunded (Unless sport specific rules state otherwise) .All parlays/exotics will be recalculated excluding that leg of the parlay, using payout charts for that sport/betting option. Individual tennis matches have no action if the match is not fully completed due to withdrawal/incapacity or disqualification. If a match is rescheduled due to scheduling and weather problems bad light etc, then all wagers will have action and all wagers will stand.

14. All betting payoffs are calculated on the odds in effect at the time of the wager.

15. It is prohibited to parlay the same team with both the pointspread and the money line. Multiple bets are not accepted where the outcome of one part of the bet contributes to the outcome of another (correlated plays).

16. Moneyball Aruba, does not report your transactions to any financial institution or government agency. It is the client's sole responsibility to report such information to the appropriate taxable jurisdiction.

17. Moneyball Aruba is not responsible for any misrepresentation by any client upon application for membership.

18. The winner of an event, or game, will be determined on the date the event is concluded.

19. All wagers are in U.S. dollars.

20. In the case of an obvious error on the posted line, scheduled time, or maximum wager, any wagers will be deemed a "no action" wager, and all money will be credited accordingly.

21. Dates and kick-off time of events shown are for guidance purposes only. Bets will be accepted up to the advertised kick-off time. For any reason a bet is inadvertently accepted after an event or match has started, the selection(s) affected will be made void.

22. All futures wagers are accepted as "All In", Run or Not Run, Entered or Not Entered. Stakes are lost on a future bet if a selection does not take part. In the event of a tie where 3 or more competitors are offered in one betting option, the payout will be divided by the number of players/competitors tied.

23. Winners and losers are official after:

o Soccer 90 minutes of play - Overtime and/or Penalty shots are not included

o Football - NCAA & NFL - 55 minutes of play

o Basketball - NBA - 43 minutes of play

o Basketball - NCAA - 35 minutes of play

o Hockey - NHL - 55 minutes of play

o All other sporting events - 55 minutes of play

o Overtime periods, quarters or extra innings are counted in the final score when wagering on totals, money line and spread betting unless specified and with the exception of soccer lines including a quote for a draw.

o On half time wagers, overtime periods are included as part of the second half.

o All period and quarter wagers placed are for that specific period or quarter only. All overtime wagers placed will be for the full overtime, regardless of how many overtimes

o Other sports: All other contests that involve a scheduled length of play time or time limit must play to their conclusion or have five minutes or less of scheduled playing time remaining when the contest concludes to be considered official for betting purposes.

24. Dead Heat Rule

o In the event of a dead heat (a tie) in a Future wager, stakes will be divided by the number of selections who tied with the divided stake settled at full odds.

o If the tie was a betting option, then the dead heat rule does not apply. The Dead Heat Rule only applies to Future

o Wagers that didn't have a tie listed as a betting option.

o Example:If there is a 3 way tie for the Top Scorer in a Football game then your winnings are calculated by taking your stake, dividing it by 3, and multiplying that amount by the odds on your betting ticket.

Specific Land based Casino Sportsbook rules

1. When you verify and accept your bet with the Cashier, you agree that your bet is correct and you do not have any claims. Claims or disputes must be settled at this time.

2. All Moneyball Aruba betting transactions are logged and backed-up regularly. In all cases of dispute, both management and the player agree that the log backup shall serve as the final authority in the dispute and that all wagers will be adjusted accordingly. Claims must be lodged within three days from the date the wager was made. No claims will be honored after this three-day period. Players are responsible for verifying the accuracy of all account transactions.

3. Any manipulation of prices, IP addresses and or spread may result in the ticket being marked a loser. 
The ticket given to the client for the wagers placed is needed to collect the winnings. Winnings cannot be collected without the ticket. Tickets should at all times be kept in possession of the client and no copies should be (allowed to be) made of the ticket at any time. Only original tickets will be HONORED. 

Moneyball Aruba is not responsible for clients who lose their tickets or let a third party collect their ticket. It is the responsibility of the client to make sure the ticket is in readable condition. This means that our personnel need to be able to read the wager details and our system needs to be able to recognize the ticket (read/ scan) 

All winning tickets and refunds should be collected within 30 days of the date the event took place or was canceled After 30 days the tickets will be removed from our system and you will lose any funds that are linked to the ticked. 

Football general rules
Official Game Times

Bets are considered official after 55 minutes of play. If 55 minutes of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly. Bets on 1st, 2nd halves and all quarters will be considered action upon completion of the period in question. Bets on spread, money line, totals for the whole game and all bets on second halves always include overtime scoring. Bets for 4th quarter do not include overtime scoring.
Game must be played on scheduled date and site.

NFL Betting Props
NFL-SCORE FIRST in the game:
First team to score in the game. If a team scores and the game is cancelled or postponed afterward, all
wagers stand regardless of how many minutes have been played.
NFL-SCORE LAST in the game:
Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores last will
be the winner.
NFL-SCORE IN THE FIRST 7_ MINUTES:
7_ minutes must be played. If the game is cancelled or postponed after 7_ minutes of play all wagers
stand.
NFL-TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS:
Must be an official game (55 minutes of play) and includes overtime.
NFL-FIRST SCORING PLAY (touchdown or FG/safety):
If a team scores and the game is cancelled or postponed afterward, all wagers stand regardless of how
many minutes have been played.
3 UNANSWERED SCORES:
Extra points or 2 point conversions do NOT count.
PLAYER PROPS:
All players must take the field and play for action. Results are based on the official stats from the game.
A kicker who does not participate, due to shutout, but is suited up and available is considered to have
played.
Buying on or off 3 in NFL and NCAA
NCAA:
-120 surcharge to Buy off 3.
No Surcharge to buy to 3.
NFL
-125 surcharge to Buy on 3.
Buying off 3 in NFL is NOT allowed at Moneyball Aruba.
Betting on Football | Football Straight Wager
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110 to win
$100.
Example:
Green Bay Packers -7
Denver Broncos +7
_ If the straight wager is on the Packers -7 then the Packers must win by 8 or more points for it to be a winner.
_ If the straight wager is on the Broncos +7 then the Broncos cannot lose by more than 7 points for it to be a
winner.
_ If the game lands on 7pts. then the game is a "push" and will result in "no action".
Betting on Football | Football Totals (Over/Under)
This is a wager on the combined scores (total) of a game. That being over or under the posted line. If you place a
wager for UNDER 38, the combined total score of both teams must fall UNDER 38 pts.
Example:
Baltimore Ravens VS Atlanta Falcons
TOTAL IS 38
_ If you place a wager for OVER 38, the combined total score of both teams must go OVER 38 pts.
_ If the combined total score falls on 38 pts., the wager is a "PUSH" and there is "NO ACTION".
_ Overtime counts for wagers placed for the game and for the 2nd half.
_ Overtime does not count for 4th quarter wagers.
_
Betting on Football | Football Money Line Wager
With this type of wager you stipulate which team is going to win. Disregarding the point spread.
Example:
Green Bay Packers -280
Denver Broncos +240
_ If you wager on Green Bay -280 you lay $280 to win $100.
_ If you wager on Denver +240 you lay $100 to win $240.
Betting on Football | Football Parlay Wager
This play is a selection of teams in no particular order, in one play. All teams must win by the pointspread margin.
The more amount of teams, the greater the payoff.
Example:
2 team parlay for $100
Green Bay Packers -7
Denver Broncos +7
_ The payout in a 2 team parlay is 2.6 to 1 this means you are risking $100 to win $260 In case of a tie or no
action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a
straight bet laying the original amount at risk.
Betting on Football | Football Teaser Wager
This is a wager in which 2 to 6 teams are selected together in one wager with an adjusted point spread. In a teaser
you can add points to the sides or mix both sides and totals adding or subtracting to the totals.
_ 2 Team Teasers rules: a tie and a win is a push, a tie and a loss is a loss, tie and a tie is push.
_ Ties on 3-6 team Teasers revert to the payout on the next Teaser.
_ Example: 4 win and a tie on a 5 team Teaser reduce payout to that of a 4 team Teaser, etc.
Example:

2 team teaser 7pts for $100
Green Bay -7+7 pts = the teased line is now "pick"
Denver Broncos +7+7 pts = the teased line is now +14

Parlay odds for Football

Teams

Odds

2

2.5 to 1

3

6 to 1

4

10 to 1

5

20 to 1

6

40 to 1

7

75 to 1

8

140 to 1

9

300 to 1

10

600 to 1

*** Max payout $10,000.00
*** In case of ÒNO ActionÓ or a ÒTieÓ, parlay is reduced to the next lowest number of plays. (ie 2 team parlay becomes a straight bet, etc)

Football Teasers

*** Any push on a Teaser is a REDUCED payout amount
*** Max Payout $10,000

6 Points

6.5 Points

7 Points

2 Teams

-130

-140

-150

3 Teams

160

150

140

4 Teams

250

200

175

5 Teams

400

350

300

6 Teams

600

550

500

Sweetheart Teasers

*** Any push is a LOSS
*** Sides only, no Totals
*** Max Payout $10,000

Points

Payoffs

3 TEAMS

10

-135

4 TEAMS

13

-150

Basketball

Basketball General Rules
Official Game Times
Bets are considered official after 43 minutes of play (NBA) or 35 minutes of play (NCAA), and international Games
the official time of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced
accordingly.
Game must be played on scheduled date and site.
Team Totals and Special Spreads
The game must be completed up to within 5 minutes of normal duration.
Player Props
All players must take the court and play for action. Results are based on the official stats from the game.

Betting on the same player in a parlay multiple times is considered a correlated bet and will be voided because it can create an unfair advantage or skew the odds.
Basketball Betting | Straight Bet
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110 to win $100.
Example:
Toronto Raptors +6
Chicago Bulls -6
_ If the straight bet is on the Bulls -6 then the Bulls must win by 7 or more points for the wager to win.
_ If the game lands on 6 pts. then the game is a "push" and will result in "no action".
_ If the straight bet is on the Raptors +6 then the Raptors cannot lose by more than 5 points for the wager to
win.
_ If the game lands on 6 pts. then the game is aÓpushÓ and will result in Òno actionÓ
Basketball Betting | Totals (Over/Under)
This is a wager on the combined scores (total) of a game. That being over or under the posted line. The cost of the
wager is 10/11.
Example:
Dallas Mavericks
Indiana Pacers
TOTAL IS 178
_ If you place a wager for UNDER 178, the combined total score of both teams must fall UNDER 178 pts.
_ If you place a wager for OVER 178, the combined total score of both teams must go OVER 178 pts.
_ If the combined total score falls on 178 pts. the wager is a "PUSH" and there is "NO ACTION".
_ Overtime counts for wagers placed for the game and for the 2nd half.
_ Overtime does not count for 4th quarter wagers.
Basketball Betting | Money Line
With this type of bet you wager which team is going to win. Disregarding the point spread.
Example:
Orlando Magic -280
Houston Rockets +240
_ If you wager on Orlando -280 you lay $280 to win $100.
_ If you wager on Houston +240 you lay $100 to win $240.
Basketball Betting | Parlay
This play is a selection of teams in no particular order, in one play. All teams must win by the pointspread margin.
The more amount of teams, the greater the payoff.
Example:
2 team parlay for $100
Portland Trail Blazers +4
San Antonio Spurs -10
_ The payout in a 2 team parlay is 2.6 to 1 this means you are risking $100 to win $260. In case of a tie or no
action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a
straight bet laying the original amount at risk.

Parlay odds for Basketball

TEAMS

ODDS

2

2.6 to 1

3

6 to 1

4

12 to 1

5

25 to 1

6

48 to 1

7

95 to 1

8

180 to 1

9

345 to 1

10

650 to 1

*** Max payout $10,000.00
*** In case of ÒNO ActionÓ or a ÒTieÓ, parlay is reduced to the next lowest number of plays. (ie 2 team parlay becomes a straight bet, etc)

Basketball Teasers

*** Any push on a Teaser is a REDUCED amount
*** Max Payout $10,000

4 POINTS

4.5 POINTS

5 POINTS

2 TEAMS

-120

-130

-140

3 TEAMS

160

150

140

4 TEAMS

250

200

175

5 TEAMS

400

350

300

Sweetheart Basketball Teasers

*** Any push is a LOSS
*** Sides only, no Totals
*** Max Payout $10,000

POINTS

PAYOFFS

3 TEAMS

8

-120

4 TEAMS

10

-140

Baseball

Unless otherwise stated, all baseball wagers - MLB, college, softball, and foreign pro leagues - are now “Action” wagers. "Listed Pitchers" is no longer being offered. This applies to sides, totals, Run Lines, team totals, first five innings and inning-by-inning props.

*all wagers have action at the confirmed price. For example, if you selected a team at +200, but due to a pitching change, their price drops to +180, your bet is still locked in at +200.

Baseball Moneyline betting

“4.5 innings rule” - For bets to have action, the game must go at least 5 full innings (4.5 innings if the home team is ahead). If a game is called/suspended after this point, and not rescheduled the winner is determined by the score after the last full inning (unless the home team scores to tie, or take the lead, in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called) (unless otherwise stated, i.e., playoff game rule).

Baseball Run Line betting

Run Lines are the baseball version of betting the spread. The Run Line adds 1.5 runs to the underdog (+1.5) or subtracts 1.5 runs from the favorite (-1.5).

Example: you are betting on a team that is favored on the moneyline. You could choose to bet them -1.5 runs on the Run Line instead, which gives you a better price, but your team must win by at least 2 runs for your bet to be a winner.

All Run Line bets are action, meaning bets will stand regardless of any pitching changes prior to the game starting.

Bets on the Run Line are official after 8½ innings if the home team is ahead, or after 9 full innings if the visiting team is ahead.

On most games there are also Alternative Run Lines where the favorite is -2.5 runs. The exact same rules apply.

Baseball totals

In baseball, you can bet on the over/under for the total number of runs scored by both teams combined.

All total bets are action, meaning bets will stand regardless of any pitching changes prior to the game starting.

Bets on the total are official after 8½ innings if the home team is ahead, or after 9 full innings if the visiting team is ahead.

Double header rules

Whenever you are betting on games that are part of a doubleheader in baseball, please consider the following rules:

  • Prior to the games starting, the 1st game scheduled to be played will be labeled as 'Game 1', and the 2nd game scheduled will be labeled 'Game 2'.
  • In the event only one of the two games is completed within 36 hours, the game that is complete will always be considered to be 'Game 1', and all bets on 'Game 2' will be void.
  • Bets for 'Game 2' will only have action if two games are played by the same teams within the 36-hour window.

For example, a day/night doubleheader is scheduled. The first game gets rained out, and only the night game is played. Bets on 'Game 1' will apply to the game that is played, and bets on 'Game 2' will be refunded.

NOTE: In the event that games in a doubleheader are scheduled for 7 innings only, the game must go 7 innings (6½ if the home team is winning) for bets to have action.

Tennis

Tennis General Rules
At Moneyball Aruba we accept bets on all major tennis events using straight money lines.
Example:
Martina Hingis -140 or risk $140 to win $100
Vanessa Williams +120 or risk $100 to win $120
_ Moneyball Aruba provides all tennis wagers on the individual matches or sets. Betting must be fully
completed without player's withdrawal, incapacity or disqualification for bets to stand. If a match is
rescheduled due to scheduling, weather problems, bad light, etc. then all bets will have action and all
wagers will stand. All tennis future bets are placed as *"All In"* unless otherwise stated. If a player withdraws
before participating, then all bets on that player are settled as a loss. If the start of a match is delayed or if
play during match is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts
more than 48 hours, all wagers will be canceled and the money refunded back in the accounts.

HOCKEY

Hockey General Rules
Official Game Time
The game becomes official (action) after 55 minutes of play. Goals scored during overtime are included for wagers on
the game, but are not included on wagers for the 3 rd period.
If a game requires a shoot-out to determine the winner, One goal will be awarded to the winner for the final
score(regardless of how many goals scored in the shoot-out) which will be recognized for the total goals scored as
well as the winning team.
Game must be played on scheduled date and site.
NHL Betting Periods
The full 20 minutes of the period must be played to have action.
NHL Overtime Line
Bets on NHL overtime line are for the complete overtime, regardless of how many overtime periods are played and
will include a shoot-out if required to determine the winner.
NHL 3-Way and European Ice Hockey (Draw line quote)
NHL 3 way and European Ice Hockey is settled without overtime (60 minutes of play) for the main quote
(Away/Home/Draw). This option does NOT include overtime or a shootout.
Betting on Hockey
Line Types
We offer 3 different types of lines for Hockey; The Canadian Line, 3 Way Option), and Straight Money Lines.
Hockey Betting | Canadian Line
The Canadian line is a combination of a goal and money line. The money line is a 20 cent line for straight bets.
Example:
Boston Bruins +1 1/2 -140
L.A. Kings -1 1/2 +120
_ If betting on the Kings the customer would give-up a goal and a half and would risk $100 to win $120, the
Kings must win by at least two goals. If betting on the Bruins the customer would get a goal and half but
would risk $140 to win $100.
Hockey Betting | Money Line
All money line options are prices to win the game outright, according to NHL rules.
Example:
Boston Bruins +110
L.A. Kings -130
_ If you select the Bruins to win the game, betting $100 would win you $110. If you select the Kings to win, you
would need to risk $130 to win $100.
Hockey Betting | Totals Over/Under
Example:
Bruins +1 1/2 -140 5 OVER -130
Kings -1 1/2 +120
_ As well as having favorites on sides you also have favorites on totals, in this example over the total of five
goals is indicated as the favorite in which case the customer would lay $130 to win $100. If betting on the
game to go under five goals the customer goes with the underdog so he/she receives a larger return in this
case risking $100 to win $110. If there is no money line indicated the total has a "FLAT" line or -110 whether
betting over or under, in which case the customer would lay $110 to win $100 either way. When you wager
on total goals, if the score falls on the number in this case five, it will be "no action".
Hockey Parlays Betting
Hockey Parlays
With hockey parlays you can combine anywhere from 2 to 8 teams into a single wager resulting in higher betting
payouts as in baseball parlays. Note: Hockey parlays are calculated as they are in baseball. Maximum parlay payout
is $10,000.

Boxing

Boxing General Rules
Boxing Lines on All Major Title Fights
Straight money line betting as well as proposition bets on whether the fight, will go to a certain amount of rounds as
predetermined on the day of the fight. Betting on Boxing until the sound of the bell for the first round.
Example:
Tyson -280 risk $280 to win $100 on Tyson
Holyfield +190 risk $100 to win $190 on Holyfield
Will go 4 1/2 rounds +150 risk $100 to win $150
Will not go 4 1/2 rounds -170 risk $170 to win $100
_ 4 1/2 rounds means four full rounds and ninety seconds of the fifth round
_ All results are official by the result of the governing body on the day of the fight.
If a price is offered for a draw: in the event of a draw all bets on either boxer to win will be losers.
In round by round betting: if a boxer fails to answer the bell, the fight will be deemed to have ended in the
previous round.
_ If the scheduled number of rounds is changed all "Pick the round" bets are void and bets refunded.
_ All bets on either boxer to win will be decided by the judges decision, which includes points, Technical
knockout (TKO), Knockout (KO) or disqualification.
_ Where a match is abandoned or postponed, but fought within 14 days of the original scheduled date, all bets
stand.
Once the 14 days have expired, all bets are void.

Motor Racing

Motor Racing General Rules
NASCAR
There are two main ways to bet on NASCAR and other motor racing events. Either on the out-right winner of the race
or on the winner of a predetermined matchup.
Driver must start for action.
Example:
(Straight Wager):
Jeff Gordon 1/1 or 100 to win 100
Dale Jarrett 2/1 or 100 to win 200
Mark Martin 2/1 or 100 to win 200
Mark Skinner 5/2 or 100 to win 250
Dale Ernhardt 7/5 or 100 to win 140
Motor Racing and Nascar Match-ups
Both drivers must start for action.
Match-up 1:
Jeff Gordon -140 or risk $140 to win $100 Vs. Dale Ernhardt +120 or risk $100 to win$120
Formula One Betting
Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the prize giving for
the particular event, any changes in position after this time is not considered for settling purposes. If two drivers
abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise
the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.
To win the race:
60% of the starting field must start the race for action.
Top 3 (podium) finishes:
80% of the starting field must start for action.
Drivers Matchups:
Both drivers must start the race for action.
THE FORMATION LAP IS NOT CONSIDERED PART OF THE RACE FOR WAGERING PURPOSES.

Fantasy

Fantasy General Rules
_ For scoring purposes the following websites will be used- www.nfl.com www.nba.com and www.mlb.com
_ In head to head matchups and group betting, all players must play for action otherwise all bets will be refunded.
_ All Baseball Betting matches must go a minimum of 5 full innings and no maximum. After 5 innings all stats are
recorded from www.mlb.com
_ All NFL Betting matches must go 55 minutes for action. NBA games must go 43 minutes for action.
_ All bets will stand regardless of change of venue and date/time as long as the match affected is played within seven
days of the original schedule, NBA and MLB games which are not played on the scheduled date will be cancelled.
MLB pitching changes do not affect fantasy sports betting, unless the changed pitchers are affected in match ups or
groups.
_ Season futures group betting is all in, meaning all wagers will stand regardless of players not playing a game.
_ All points are accumulated for each player, or where specified each position.
_ ** In the event of a tie, tie breakers will be used, see below for definitions**
MLB Betting Points System

Batting

(Specified batters do not accumulate pitching stats)
Hits 1 Point
Runs 2 Points
Single 1 Point
Double 2 Points
Triple 4 Points
Homerun 3 Points
RBI 1 Point
Stolen Base 1 Point
Base On Balls 1 Point
Strikeouts -2 Points
Tie breakers: Player with the most stats in these categories in order will decide the batter winner (only in order to decide
the winner):
Player with the least STRIKE OUTS, then if still tied,
The player with the most HITS, Most RBI'S, Most RUNS, Most BB.
Pitching (Pitchers Stats for pitching only, hitting/At Bats etc not included for pitchers.)
Innings pitched
2 Points (Fractions count, ie 5.1 inn = 10.2 points)
Hits -1 Point
Runs -1 Point
Strikeouts 1 Point
Home run -1 Point
Base on Balls -1 Point
Saves 1 Point
Blown Saves -1 Point
Wins 1 Point
Loss -1 Point
Tie breakers: Player with the most stats in these categories in order will decide the batter winner (only in order to decide
the winner): 1. Player with the most INNINGS Pitched, the if still tied, 2. The pitcher with the most STRIKE
OUTS, Least HITS, Least BB, Least RUNS
After the tie breaker rule, if players are still tied. Head to head bets will be refunded
In the event of a tie where 3 or more competitors are offered in one betting option, the payout will be divided
by the number of players tied.

NFL POINTS SYSTEM (www.nfl.com stats used only) OFFENSIVE

_ Point (ie 1 Point for every 4 Completions)

Passing Yards (50 yards for 1 point, Partial 50 yards count as
decimal)
Passing Touchdown 6 Points
Interceptions 2 Points
Rushing Attempts _ Point (ie 1 Point for every 4 Attempts)
Rushing Yards (20 Yards for 1 point, Partial 20 yards count as
decimal)
Rushing Touchdowns 6 Points
Reception Yards(kick off returns, and punt return yards included) 20 Yards for 1 point, Partial 20 yards count as
decimal)
Receptions Made 1 Point
Reception Touchdowns 6 Points
Return Touchdowns 6 Points
2-Point Conversions 2 Points
Fumbles Lost 2 Points
Field Goals 0-39 Yards 3 Points
Field Goals 40-49 Yards 4 Points
Field Goals 50 + Yards 5 Points
Point After Attempt Made 1 Point

Soccer

1. Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match is suspended or postponed, and not resumed within 24 hours from the actual scheduled start time, then wagers on the match will have no action and be refunded.

The exception being any wager on whether a team advances in a cup competition, or raises the cup, will have action regardless of a suspended or postponed match

2. If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both teams will be lost.

3. Unless otherwise specified, wagers on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, Tournaments, Friendly, or other matches may have scheduled time frames different than two 45 minute halves. Our Sportsbook will announce these matches and their scheduled playing times before the start of the game. If our sportsbook does not make special note that a match will play a time other than the standard two halves of 45 minutes each, all bets will be considered void and stakes returned.

4. If a match is suspended before full time is reached, and not completed within a 24 hour period, wagers on the outcome of the match are considered void and all stakes shall be returned. Wagers on propositions that have not been decided shall also be voided and stakes returned. Wagers on propositions that have been decided (examples include, but are not limited to: first goal scorer, if a goal has been scored; first half wagering, if the first half is complete; first card, if a player has been sent off or booked) will be settled and paid.

5. Handicap Betting:

ASIAN HANDICAP EXPLANATION

Asian Handicap: ItÕs a split line where half the money goes on one line, and half on another line. For example Barcelona -11Ú4 -120 for $100 the total risk is $120 to win $100, but it splits in 2 lines: Barcelona -1 $60/$50 and Barcelona -1_ $60/$50, if Barcelona wins the game by 1 goal that means that Barcelona -1 $60/$50 pushes, and Barcelona -1_ $60/$50 is a loss, resulting in a total loss of -$60.

Asian Handicap 0.0

If either team wins by any margin they (the winning team) are to be settled as the winning selection. In the event of a draw all bets are void and stakes are refunded.

Asian Handicap 0.25

Team giving a 1/4 ball start (-0.25)

Win by any score - All bets on this selection are winners

Draw - Half the stakes are refunded on this selection. The other half of the stake is classed as a loser

Lose by any score - All bets on this selection are losers

Team receiving a 1/4 ball start (+0.25)

Win by any score - All bets on this selection are winners

Draw - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer

Lose by any score - All bets on this selection are losers

Asian Handicap 0.5

Team giving a 1/2 ball start (-0.5)

Win by any score - All bets on this selection are winners

Draw - All bets on this selection are losers

Lose by any score - All bets on this selection are losers

Team receiving a 1/2 ball start (+0.5)

Win by any score - All bets on this selection are winners

Draw - All bets on this selection are winners

Lose by any score - All bets on this selection are losers

Asian Handicap 0.75

Team giving a 3/4 ball start (-0.75)

Win by 2 or more - All bets on this selection are winners

Win by exactly 1 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer

Draw or lose by any score - All bets on this selection are losers

Team receiving a 3/4 ball start (+0.75)

Draw or win by any score - All bets on this selection are winners

Lose by exactly 1 - Half the stake is refunded to the customer. The other half is classed as a loser

Lose by 2 or more - All bets on this selection are losers

Asian Handicap 1.0

Team giving a full ball start (-1.0)

Win by 2 or more - All bets on this selection are winners

Win by exactly 1 - All bets on this selection are void and refunded to the customer

Draw or lose - All bets on this selection are losers

Team receiving a full ball start (+1.0)

Win by any score or draw - All bets on this selection are winners

Lose by exactly 1 - All bets on this selection are void and refunded to the customer

Lose by 2 or more - All bets on this selection are losers

Asian Handicap 1.25

Team giving a 1 1/4 ball start (-1.25)

Win by 2 or more - All bets on this selection are winners

Win by exactly 1 - Half the stake is refunded to the customer. The other half is classed as a loser

Draw or lose by any score - All bets on this selection are losers

Team receiving a 1 1/4 ball start (+1.25)

Win by any score or draw - All bets on this selection are winners

Lose by exactly 1 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer

Lose by 2 or more - All bets on this selection are losers

Asian Handicap 1.5

Team giving a 1 1/2 ball start (-1.5)

Win by 2 or more - All bets on this selection are winners

Win by exactly 1, draw or lose by any score - All bets on this selection are losers

Team receiving a 1 1/2 ball start (+1.5)

Lose by exactly 1, draw or win by any score - All bets on this selection are winners

Lose by 2 or more - All bets on this selection are losers

Asian Handicap 1.75

Team giving a 1 3/4 ball start (-1.75)

Win by 3 or more - All bets on this selection are winners

Win by exactly 2 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer

Win by 1, draw or lose by any score - All bets on this selection are losers

Team receiving a 1 3/4 ball start (+1.75)

Lose by 1, draw or win by any score - All bets on this selection are winners

Lose by exactly 2 - Half the stake is refunded to the customer. The other half is classed as a loser

Lose by 3 or more - All bets on this selection are losers

Asian Handicap 2.0

Team giving a 2 ball start (-2.0)

Win by 3 or more - All bets on this selection are winners

Win by exactly 2 - All bets are void and refunded to the customer

Win by 1, draw or lose by any score - All bets on this selection are losers

Team receiving a 2 ball start (+2.0)

Lose by 1, draw or win by any score - All bets on this selection are winners

Lose by exactly 2 - All bets are void and refunded to the customer

Lose by 3 or more - All bets on this selection are losers

6. Overs/Unders: A match must reach full time for wagers on the total number of goals scored in the match to be valid.

7. Should there be a dispute over a proposition (examples include, but are not limited to: name of the first goalscorer; time of a goal) wagers will be settled and paid based on the reports of the sporting media.

8. Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned.

9. Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager.
Example: Suppose AC Milan lead Juventus 1-0 at half time and the odds on the second half are Juventus -0.5. The -0.5 applies to the second half of play only. Therefore Juventus bettors win if Juventus scores more goals in the second half than AC Milan scores in the second half. AC Milan bettors win if the teams score an equal number of goals in the second half, or if AC Milan scores more goals in the second half than Juventus scores in the second half.
The match must reach full time for second half wagers to stand.

10.   Bets on teams to qualify or to advance to the next round of a competition:
Bets are paid out on the refereeÕs final whistle at the matchÕs natural conclusion, whether the match is decided in regular time, extra time, or in a penalty shootout. Extra time and penalty shootouts are always included for betting purposes.
In a one-leg match all bets have action once the match kicks off. If the referee abandons a one-leg match (for reasons including, but not limited to: crowd disturbances, unplayability of the pitch, or one team not having enough players to continue) bets will be paid based on decisions of the relevant governing body. Bets will stand while the governing body considers the circumstances of the abandonment and determines what remedy is to be taken (including, but no limited to: forfeiture, resumption of play at a later time, or a replay). If a team is disqualified before the match kicks off, all bets are void. If the rules prescribe a replay for a drawn match, all bets stand for the replay.
In a two-leg match, all bets have action once the second leg kicks off, provided that the first leg has not been ruled a forfeit. If the first leg is ruled a forfeit, all bets on teams Ôto qualifyÕ or Ôto advanceÕ are void. If the second leg is abandoned, all bets remain valid and will be paid based on decisions of the relevant governing body.

11.   Soccer Rules for Live Betting:

1. Live betting: All bets taken while Live Betting is being offered INCLUDE all goals already scored in the match up to the point the bet is struck.
Example: Real Madrid lead 2-0 and are currently offered at -3. If Real Madrid win by 4 goals or more, bettors backing Real Madrid -3 win, and bettors backing the opposition at +3 lose. If Real Madrid win by exactly 3 goals, all bets struck at Real Madrid -3 or the opponents +3 are refunded. If Real Madrid win the match by two goals, or win by one goal, or do not win the match, bettors backing Real Madrid -3 lose, and bettors backing the opposition +3 win.

2. Unless otherwise specified, Live Betting wagers on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts.

3. Unless otherwise stated at the time of offer, bets on live matches stand if and only if the match reaches full time.

4. If a match is suspended before full time is reached, and not completed the same day, Live Betting wagers on the outcome of the match are considered void and all stakes shall be returned.

5. Live betting wagers are accepted dependent on upcoming events in the Soccer match. Clients may or may not accept these terms by confirming or not confirming the wager with their password. All Live Betting Soccer wagers are subject to deletion from the account.

6. Our Sportsbook reserves the right to cancel any wager made on an obvious "bad" line.

7. Our Sportsbook cannot guarantee that odds will be offered at any specific time during the match; odds will not regularly be offered after the 80th minute of play.

12.   Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League Trophy would have action through Extra Time and Penalty Kicks and would be graded on the result after those added sessions(if they were needed to be played).

13.   For proposition bets concerning total number of goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.

For example, a prop for total number of goals for 3 English Premiere matches on a Sunday, must have all 3 matches completed for action on that day. If one or more games is not played (or completed) on that Sunday, the wager has no action.

14.   For proposition bets concerning home vs away goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.

For example, a prop for home vs away goals for 3 English Premiere matches on a Sunday, must have all 3 matches completed for action on that day. If one or more games is not played (or completed) on that Sunday, the wager has no action.

15.   For proposition bets concerning home vs away goals for a given League or competition on a given day, the team listed on top in a neutral field game (denoted by "(n)") will be considered the home team.

16.   Player Proposition: A proposition bet concerning if a player will score, or not score, in a specific match includes regulation time (plus injury time) only. Own goals do not count. For wagers to have action, the player must start the match. Bets on any player who does not start the match will be cancelled.

17.   Yellow Card Propositions:

o   For grading purposes, only yellow cards are included for Total Yellow Card Propositions. When a player receives a second yellow card (and as a result, a red card), the player will have been shown two yellow cards.

o   If a player receives a straight red card, he will not necessarily have been shown a yellow card previously in the match. Therefore, a straight red card is not included in the grading of Total Yellow Card propositions.

o   For example, a game with two yellow cards and a straight red card would be graded as two yellow cards; Or, a game with two players with one yellow card each and one player with a red card (as a result of two yellow cards for the same player) would be graded as four yellow cards.

o   For betting purposes all yellow cards shown to any player count (this includes those playing or sitting on the bench). Any cards shown to Ònon-playingÓ staff do not count.

o   Yellow cards during periods of extra time are not included. Only Yellow cards shown during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Corner Kick Proposition: For grading purposes, Corner Kicks which happen in periods of extra time are not included. Only Corner Kicks which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Offsides Proposition: For grading purposes, Offsides which happen in periods of extra time are not included. Only Offsides which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Exact Score and Both Teams to Score Propositions: For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Head to Head Matchup Propositions: For grading purposes, wagers will be graded based on the completion of each of the competition's stages (i.e. qualifying rounds, group stages, quarterfinals, etc.) and not based on who is eliminated first. In other words, if one team is eliminated in the semifinals based on a Tuesday match result and the other team is also eliminated in the semifinals based on a Wednesday match result, wagers would be graded no action.

In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit.

For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded.

For halftime/fulltime score propositions, only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded.

For correct score propositions, only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time, then no goals or exact score of 0-0 will be declared the winner.

A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager.

For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO.

Any discipline (yellow card, red card, sending off) that occurs after the whistle that ends regulation time will not count toward related propositions for that match.

At times (in the Champion's League or other major competitions) we may offer the proposition "will both Team A and Team B win on a given day." Wagers on this proposition will be graded based on Full Time (extra time, and shootouts are not included). If either team does not win in Full Time, then NO bets will be graded as winners and YES bets will lose.
For action, both games must reach Full Time. If either game is suspended before full time is reached, and not completed the same day, wagers on the outcome of this proposition are considered void and all stakes shall be returned.

World Cup Entire Tournament Propositions

Entire Tournament Propositions: For grading purposes, the following propositions which are related to the activity over the entire tournament (and not individual games) will include overtime, but not penalty shoot-outs:

o   Total goals in the entire tournament by individuals,

o   Total goals scored by each Country over the entire tournament,

o   Will a hat trick be scored in any game of the tournament, and

o   Top scorer over the entire tournament

Players to be sent off over the entire tournament for Red and Yellow cards: Please note that unlike individual game rules, if player receives yellow or red card after final whistle of regulation, these cards will count toward proposition for entire tournament total. Red and Yellow cards received during overtime or during penalty shootouts also will count toward the entire tournament total.

For all "who will score more goals" matchups, both players must play in the first game of their respective team for action.

For all propositions concerning an individual player's over/under goals for the entire tournament, that player must play in his team's first game of the tournament for bets to have action.

Tennis General Rules

  • Spreads and totals are based on GAMES, not on sets.
  • We accept bets on all major tennis events using straight money lines.

    Example:

    Martina Hingis -140 or risk $140 to win $100
    Vanessa Williams +120 or risk $100 to win $120
    We provide all tennis wagers on the individual matches or sets. Matchups must be fully completed without player's withdrawal, incapacity or disqualification for bets to stand. If a match is rescheduled due to scheduling, weather problems, bad light, etc. then all bets will have action and all wagers will stand. All tennis future bets are placed as *"All In"* unless otherwise stated. If a player withdraws before participating, then all bets on that player are settled as a loss.

Fixed Odds 

  • Like other similar types of contests, you may wager on a player to win a tournament at fixed odds.
  • Tournament wagers are considered "All-In." Refunds are not given if a player withdraws.

Boxing
Types of Wagers 

  • Wagering on a fighter usually involves Moneyline (Win Price) types of odds.
  • Proposition wagering is often available including total number of rounds, win by knock-out, win by decision, and even wager on the draw.
  • The draw is available as a proposition. If you wager on a fighter, and the fight ends in a draw, the wager is "No Action" or "Push/Cancel" and all money is refunded.

Boxing Rules 

  • OVER/UNDER ROUNDS Ð When betting on the total rounds on a fight, the half round is determined by half of the total duration of the round plus one second for the over. I.E. if the total is 9_ rounds, and each round consists of 3 minutes, for the over to be a winner the fight has to go at least 9 complete rounds plus 1 minute and 31 seconds of the 10th round.
  • The decision that is declared the night of the fight will be considered final and used when grading wagers. Wagers will not be re-graded if the decision is overturned at a later point in time.
  • If a match is postponed and rescheduled to occur within 7 days of the original start time, all bets stand. If rescheduled for more than 7 days later, all single bets are void and wagers refunded while affected multiple bets will be recalculated excluding that leg. (Unless Otherwise Stated in the Event Disclaimer)
  • Las Vegas Rules apply for any rules not mentioned here.

Mixed Martial Arts
MMA Rules 

  • OVER/UNDER ROUNDS Ð When betting on the total rounds on a fight, the half round is determined by half of the total duration of the round plus one second for the over. I.E. if the total is 1_ rounds, and each round consists of 5 minutes, for the over to be a winner the fight has to go at least 1 complete round plus 2 minutes and 31 seconds of the 2nd round.

Motor Racing
General Motor Racing Rules - Applies to all series: 

  • Results will be graded at the end of the race as posted on the official site for that series e.g. Nascar.com, f1.com, indyracingleague.com etc. If there was an error on the site in the posting of the results, then the results will be regraded. If changes are subsequently made due to appeals or decisions of the governing body unrelated to the original finishing order (i.e. penalties for rules infractions, dangerous driving, etc.) the original results will still be deemed as the official results for grading purposes. Appeals and administrative penalties are not applicable for betting purposes.

    All Odds to win propositions are action unless a disclaimer is made on the site stating the exception.

    For win bets and pole bets to count at least 1/2 of the scheduled drivers must start in the race or in the qualifying session for pole bets. Similarly for multiple position bets such as top 3, top 8 etc. at least 2/3 of the scheduled drivers must start in the race. If fewer than 2/3 of the scheduled drivers start all bets will be graded as a push/cancel.

    Wagering on the "Field" includes any driver that odds have not been assigned to.
    If a postponed race takes place within 72 hours of the scheduled start time all bets have action.

Match-Up betting: Applies to all series. 

  • When wagering on a match-up, both drivers involved must start the race otherwise the wager is "No Action" or "Push/Cancel" and money is refunded. The start of the race is signified by the lap where the cars have completed the warm up laps and the race begins to countdown. In NO instance will warm up laps be counted for betting purposes. In a case where the starting driver is replaced during the race with another driver from the same team, the position the new driver finishes in will be awarded to the original driver. This holds for wagering on win odds and/or match-ups.

    In head to head betting if 2 drivers retire from the race on the first lap then all bets on those drivers will be graded as a push/cancel. Subsequent to the first lap, the final results posted on the official body's website will be used for grading purposes.

Qualifying Matchups - all series: 

  • Qualifying match-ups are graded based on qualifying times (not the starting line-up).
  • Qualifying match-ups are deemed action as soon as the driver starts the qualifying lap and the timer begins.
  • If a driver has started the qualifying lap, but does not post a time because of mechanical failure, accident, etc. the wager will still be graded as action.
  • If the driver fails to start the qualification for any reason (i.e. does not begin the timed qualifying session), then the wager will be graded as no action, and money refunded.
  • If a driver starts a qualifying session, but fails to post a time, then the driver will be deemed to have no time, which is the slowest time possible. If two drivers are matched up against each other, and neither posts a time, the matchup will be graded as a push/cancel.
  • In the case where two drivers post the exact same time to the thousandth of a second, then the matchup will be graded as a push/cancel. The starting position where the governing body places them in this instance is not relevant for betting purposes.
  • For NASCAR only, qualifying matchups are closed at the start of first practice unless a disclaimer is made on the site otherwise. This may occur when practice is the day before qualifying. If a disclaimer is not made, any qualifying bets made after the first practice session has begun will be graded as no action, and the bets will be refunded.
  • If a race or qualifier is postponed for any reason, all wagers will remain valid for 4 Days (96 Hours). If the postponement lasts more than 4 Days, all wagers will be canceled and the monies refunded.

Nascar Propositions 

  • All Nascar propositions will be graded if the race is run to at least half of the scheduled laps with the exception of "average speed for the race." Average speed will only be paid out if the race is run to the full scheduled number of laps. If the race is halted prior to the scheduled number of laps, then the average speed contest will be graded as no action, and the bets will be refunded.

Formula 1 Propositions:

  • All Formula 1 propositions are action unless a disclaimer is made on the site stating the exception.

Rugby
Rugby League and Rugby Union

  • Unless otherwise stated, all Rugby wagers will be decided on regulation time only (80 minutes plus any time added on for stoppages).
  • Spreads and Totals for Rugby are regular two-way lines.
  • Should a game be abandoned or postponed for any reason and is not completed within 24 hours of the scheduled start time then all wagers will be considered void.
  • In the event of a change of venue, bets will stand providing the change isn't to the opponent's ground. In this instance bets will be void.
  • The home team is always listed on top.
  • THREE way lines offering a DRAW option will be for regulation time only, no overtime will be included, and only one option will be declared as a winner and the other two will be graded as losers.

Cricket
One Day Matches 

  • In the event of a tie, all bets will be void (all bets called off)
  • If a full match is abandoned (due to weather or any other reason) all bets on the match are deemed void and are refunded. If a match is transferred to a reserve day, new bets will need to be placed.
  • If a match is declared a "no result," it is deemed abandoned, and all bets relating to the end result are void, and money refunded.
  • If a match is shortened by the relevant recognized governing body (due to weather or any other reason) but not abandoned, all bets will stand including in running bets and the results will be those determined by the relevant recognized governing body under the competition rules. (Duckworth/Lewis method)
  • In knockout competitions (i.e. ICC Knockout and World Cup) "bowl offs" to determine the result of an individual match will not count. Tie or abandoned rules will apply.
  • In competitions where a bowl out, super over, one-over eliminator or coin toss determines a winner then wagers will be settled on the official result.

One Day Series Betting 

  • All scheduled matches must be played, otherwise all single bets are void and wagers refunded. Affected multiple bets will be recalculated excluding that leg.
  • In a two team, best of series, the event of a tied series where both teams are declared joint winners, all bets will be refunded.

Test Matches 

  • At least one ball must be bowled for all bets on the relevant match to stand. (Unless the official result is an abandoned match, where all bets are deemed void, and bets refunded)
  • In the event of a tie, all bets will be void and money refunded.
  • In the event of a tie in two way betting (i.e. Australia to win and Australia not to win), all bets will be void and money refunded.
  • All scheduled matches must be played, otherwise all single bets are void and money refunded.

Other Rules 

  • For batting (most runs) or bowling (most wickets) "head-to-head" betting, both batsmen must reach the crease or both bowlers must bowl one ball for bet to stand. Otherwise, all single bets are void and wagers refunded.

Table Tennis
Fixed Odds 

  • Like other similar types of contests, you may wager on a player or a team to win a tournament at fixed odds.
  • Tournament wagers are considered "All-In." Refunds are not given if a player or team withdraws.
  • The match must be fully completed without either player retiring or being disqualified for wagers to stand.

Match-ups 

  • Head to head match-ups are available between contestants or teams. It is based upon correctly selecting the player or team who officially wins the match.
  • If a player withdraws from the match before it is finished, the bets will be refunded, regardless of when in the match the player resigns.
  • Wagers placed on match-ups WILL have action even if the match is postponed and completed on a later date.
  • Bet stand regardless of any change of venue.

Wrestling
Rules 

  • Wagering on WWE (World Wrestling Entertainment) events is only to be done with the understanding that all Management decisions are final for grading purposes. No other rules on the website apply to WWE wagers other than the rules listed below:
  • Bouts noted as being graded with the "INITIAL RULING" are graded with the initial ruling at the venue. Appeals, reversals of decisions, or bout continuations will not be honored for wagering purposes. All wagers made on selections having the "initial ruling" notation are graded immediately when any announcement of a winner is made at ringside. No claims, voids, or concessions will be accepted or honored regardless of the circumstances at hand. Official or unofficial wrestling website results ARE NOT used for grading purposes.
  • Bouts noted as being graded with "END OF BROADCAST RULING" are graded with the final decision as the pay-per-view broadcast ends. Appeals, reversals of decisions, delayed disqualifications and bout continuations ARE all included for wagering purposes until the pay-per-view broadcast ends. All wagers made on selections having the "end of broadcast ruling" notation will not be graded until immediately after the pay-per-view broadcast has completed. Exceptions will not be made to grade any of these selections before the event ends. Once the PPV coverage has ended and all options have been verified by management, there will be no grade changes on any bout for any reason. No claims, voids, or concessions will be accepted or honored regardless of the circumstances at hand. Official or unofficial wrestling website results ARE NOT used for grading purposes.

Other Events / Notes
AFL 

  • Payouts are based on the official declared result given by the governing bodies.
  • In the event a match is abandoned or postponed, all bets are void and wagers refunded.
  • In the case of a drawn match, all bets at the moneyline will be void, and money refunded. Bets made at the line will stand.

Athletics/Olympics 

  • Betting is on an "all-in" basis. (No refunds for non-starters)
  • Payouts are based on the "podium positions."
  • If an event is postponed, and rescheduled to occur within 48 hours of the original start time, all bets will stand. If rescheduled for more than 48 hours later, all single bets will be void and wagers refunded, while affected multiple bets will be recalculated excluding that leg.

Movie Propositions 

  • Three day weekend refers to Friday/Saturday/Sunday.
  • Four day weekend refers to Friday/Saturday/Sunday and Holiday Monday.
  • All movies must be shown in at least one thousand (1,000) theatres (USA and Canada) for action. If the movie(s) are not shown in one thousand (1,000) theatres, then the contest will be graded as no action and all money will be refunded.
  • The official results are those of Neilsen Entertainment, and are posted on Monday for a three day weekend, and Tuesday for a four day weekend at www.entdata.com.

Notes 

  • "All-In" Betting is a term that means once you place your bet it will stand regardless of whether your team or selection plays or not. This condition will generally apply to "win the competition" or "win the tournament" type events.
  • *All futures are regraded as "all-in" betting - no refunds are given in the case an individual or team withdraws from such event.
  • Unless otherwise specified, events must take place within two weeks of the date specified for the event. If the event is postponed beyond that time for any reason, then the contest will be declared no action and all bets will be refunded.
  • The official result as declared by the sports governing body is used to decide bets on sports not mentioned in this guide.

Horsebook wager types

Win/Place/Show | Daily Double |

Quinella* | Exacta | Trifecta |

Pick Three | Pick Four |

Wagers are accepted until post time. If a wager is made after the race has begun, it will not be accepted. We do not assume liability for wagers that are unsuccessfully entered before post time.

Tracks A B C D E Dogs
Max Payout $15,000 $10,000 $5,000 $5,000 $3,000 $1,000
Max Risk $1,000 $1,000 $1,000 $1,000 $500 $100
Max Win $15,000 $15,000 $5,000 $5,000 $3,000 $1,000
Aqueduct Belmont
Calder
Churchill Downs
Del Mar
Gulfstream
Hollywood Park
Keeneland
Monmouth
Santa Anita
Saratoga
Tampa Bay Downs
Arlington Park
Canterbury Park
Charles Town
Delaware Park
Delta Downs
Emerald Downs
Fairgrounds
Finger Lakes
Golden Gate
Hoosier Park
Indiana Downs
Laurel Park
Lone Star
Los Alamitos
Louisiana Downs
Meadowlands TB
Oaklawn
Penn National
Pimlico
Prairie Meadows
Sam Houston
Sunland
Turfway Park 
Albuquerque
Cal Expo
Colonial Downs
Ellils Park
Evangeline Downs
Fort Erie
Meadowlands Harness
Mountaineer
Portland ME
Remington Park
Suffolk Downs
Thistledown
Turf Paradise
Yavapai Downs
Yonkers
Dover Downs
Freehold
Hawthorne
Meadows
Mohawk Raceway
Monticello
Northfield Park
Philadelphia
Pocono Downs
Hazel Raceway
Retama Park
Zia park 
Palm Beach
Derby Lane